Far cry 4 main characters
Then he’ll reload his rocket launcher and shoot a helicopter out of the sky. These people are crazy, he’ll say in so many words.
Occasionally, he scoffs at their requests and wacky logic. He doesn’t ask for questions or details, nor does he make the obvious point that none of this has to do with his very simple desire to respect his dead mom. No one can be trusted, screams the game with the caffeinated nihilism of Nietzsche lecturing at the X-Games.Ījay, our voice in the game, takes a patronizing tone when he speaks to these people who provide him the guns, ammo, and reason to kill hundreds of people in an incredibly confusing civil war. A franchise set in exotic locations where you kill exotic culturesĮveryone in this world lives to be judged: a pseudo-pastor obsessed with guns, as if they’re divine objects a philosophical guru who wants to heal the land, but not before showing you a bloody animal sacrifice the would-be empowered female heroine determined to save her country with an industrialized drug trade. They’re shrewd parodies of philosophical ideals. In the place of an ancient age of posterity there is now a power vacuum waiting to be filled by one of a half dozen or so morally questionable women and men.įar Cry 4’s warmest, most morally justified characters are still violent, selfish, and power-hungry, each of them drawn from the BioShock school of thought where all sides of an argument are equally bad, and there’s no real winning, just losing less. The country - composed mostly of rich forests and mountains, spotted with temples, villages, and shrines - has been pulverized by decades of political unrest. And I can’t stop thinking about it.Īs an American named Ajay Ghale, you return to your presumed birthplace of Kyrat, a fictional stand-in for the nations of the Himalayas. Which is just so fucked up whenever I spend more than five seconds thinking about it. It simply provides you the necessary materials, and dozens of missions and random moments to be a hero and shoot a man.Īnd yet, there’s a chance Far Cry 4 will be the game I recommend as my Game of the Year because its world is so grand and beautifully crafted, and I want to spend days floating through its sky, gliding across its rivers, and, yes, shooting countless humans and animals. Unlike Far Cry 3, the new game doesn’t bother with an explanation for why you’re so good at slaughtering humans by the village-full. What makes Far Cry 4 unique is how the characters in the world itself seem to understand the real reason you’re here, the true motivation: you want to kill a lot of people for fun. Which is to say, you kill hundreds to show respect for one. In the latest Far Cry, a franchise set in exotic locations where you kill exotic cultures, dozens of hours of thrill-killing are justified by a comically grim internal logic: you wish to spread your dead mother’s ashes, showing respect to her final wish. Because those, culturally speaking, are equally subhuman and okay for the killing. To step around the moral glue trap of a genre that relies on casual murder, many game developers quickly bury their excuse in a compact expository monologue, or they just make the villains Nazis or zombies. First-person shooters are notorious for the paper-thin motivations of their heroes - typically, muscular bald men who will execute an entire continent if someone puts their country in danger or stuffs their female colleague in a fridge.